Manga: Game 007
|詰碁三題||Three Problems of Life and Death|
|Three Problems of Life and Death|
|3 questions de Tsumégo|
|Weekly Shounen Jump|
|1999 No. 10|
Material from this chapter was adapted into the anime episode Game 4.
Hikaru is worried that Sai is taking over his body, but Sai assures him that is not the case.
At the festival Hikaru meets Tsutsui Kimihiro, who is featuring a tsumego challenge at a small table, and Kaga Tetsuo, who disparages both go and Touya Akira and insists that shogi is the far superior game.
Hikaru alarms himself by playing a stone by holding it in the distinctive fashion of go players (with the stone balanced on the index nail and held in place with the pad of the middle finger, as opposed to holding the stone between the pads of the index finger and thumb the way anyone might hold a small object). He gets up abruptly, knocking over his goke and screaming as he runs from the salon and abandoning the game Sai was playing against Touya Meijin.
Ogata is concerned that it was because Ogata had seized Hikaru and forced him into the salon, but Touya Meijin is unconcerned. They discuss Hikaru's skill. It was yet too early in the game for Touya Meijin to be able to discern much about Hikaru's skill level, but he notes that there was no bend in the flow of Hikaru's stones, nor were any placed poorly, save the last--and while it may look like a bad move, it was of great interest.
Hikaru panics in a park, concerned that Sai took over his body to make him place the stone properly. Sai denies it, and tells him that placing stones properly is easy to do. Hikaru practices and fails at picking up rocks.
Akari arrives at the park, walking her dog. She invites Hikaru to the school founding festival for her older sister's school this upcoming Sunday at 2 o'clock, and offers him a ticket for free takoyaki. Hikaru declines.
Hikaru goes to the festival, and is annoyed to have been stood up by Akari (by his reckoning). He wanders the festival with Sai, and spies a modest table at which a student is providing tsumego challenges.
Sai notices that Tsutsui has a book by Touya Meijin, and when Tsutsui points out that it's the grand prize, Sai persuades Hikaru into undertaking the tsumego problems. Hikaru asks Sai to let him solve the first on his own and does so successfully, winning a packet of pocket tissues. Hikaru asks for a harder problem, which Sai solves instantly, and wins a canned juice. Hikaru asks for the hardest problem Tsutsui has. Tsutsui describes it as a "Touya Akira-level". Hikaru gets excited at the mention of Touya and mentions that he happens to know Touya, and asks if he's really good. Tsutsui confirms that he's heard rumours that Touya is already good enough to undertake the pro exam, and that he plays shidougo with adults. Hikaru says that he knows the expression Touya gets when he's playing, and that it was really intimidating and a little scary. Tsutsui says that Touya Akira might be able to solve the problem, and advises Hikaru that the first move is key.
Before Hikaru and Sai can attempt the problem, an older youth wearing hakama and haori over a shogi-themed kimono comes over and stubs out a cigarette in the spot where the first stone is to be played. He says to quit already since go is a hassle. He says that that taking territory with stones is pointless, and that shogi is a thousand times more interesting. He goes on to question what's up with Touya Akira, since he's defeated that lame jerk.
|Shindou Hikaru (Fujiwara no Sai)||Touya Kouyou||not completed|
Appearing or Referenced
|Fujiwara no Sai|
|Haze Middle School|
|Touya Go Salon|
|Game 006||Game 008|